1. Introduction
Capoo is a 2D puzzle-platformer that combines lighthearted gameplay with thoughtful level design. Players control Capoo, a quirky blue cat-bug hybrid, as they navigate a series of levels featuring interactive environments, platforming challenges, and environmental puzzles.
The game draws inspiration from the visual charm of Capoo Pals and the whimsical absurdity of Cato, aiming to deliver a humorous yet polished experience that balances casual accessibility with cognitive engagement.
Capoo introduces two unique mechanics:
The ability to separate Capoo from the can using key inputs, enabling the player to control each component independently. This will allow for diverse platforming strategies, increasing gameplay variety and encouraging creative problem-solving.

The game is structured across multiple levels, each of which presents increasing puzzle complexity and map decryption difficulty. This will gradually raise the cognitive challenge, ensuring players remain mentally engaged as they progress through the game.

Its appeal lies in its distinctive art style, playful animations, and inventive gameplay. The development process followed agile methodologies and user-centered design, incorporating feedback from playtesting and usability evaluations.
This report documents the game’s development, including requirement analysis, design, implementation, evaluation, team workflow, and sustainability aspects, highlighting key decisions, challenges, and insights gained throughout the project.